Set: | Mystery Booster Playtest Cards |
Type: | Enchantment |
Rarity: | Rare |
Cost: | {4}{W}{B} |
Spells and abilities you control can’t destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game. TEST CARD – Not for constructed play
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